The Western Town Expansion To Bohnanza
Author: Hanno Girke
Publisher: Lookout Games
Translator: Bobby Warren
From the profits of their bean harvesting, the players can invest into their own Western town. The new buildings have special abilities and are used in scoring. The player who builds the most different types of buildings receives bonus points at the end of the game.
Ownership of Uwe Rosenberg's Bohnanza from Amigo Games + Leisure Time is required to be able to play High Bohn. The buildings are sorted after kind and values and are put aside. Place the rules overview card where it is visible to all players. When played with five players, the game ends when the draw deck is exhausted for the fourth time.
There are eight different types of buildings that the players can use assemble their Western town. Each building type has a value of one to four - the higher the value, the better the quality of the building. Each building can only be built by earnings from a certain kind of bean. For example, the Hotel is built by gold coins earned from Black-eyed Beans. In contrast to, Bohnanza, it is therefore important to know from which type of bean harvests gold coins are acquired. The cost of a building is represented on the card, therefore the three-coin Saloon costs 3 gold coins that was earned by harvesting Green Beans. A player can build each building type only once!
The gold coins used to buy the buildings is put on the discard pile. The abilities of purchased buildings are immediately applicable!
Each value occurs only once on each building type. For example, if a player has the three-coin Hotel, only the one-, two-, and four-coin Hotels remain for the other players to purchase.
Only two values of each building type are available with three players: as soon as two of the three players have built a Farm, for example, the other Farms are removed from the game. The third player may not purchase a Farm. With four players, three buildings per type are in the game, and with five or more players all four per type are in the game.
In principle, each player can buy buildings at anytime. If several players want to buy a building simultaneously, a sequence must be determined. The player whose turn it is always has the first option of buying a building, then the option moves around the table in the normal order of play.
At the end of the game, each building scores its value. Additionally, bonus points are awarded to a player for building four or more different building types in his city: eight points for eight building types, five points for seven building types, three for six, two for five, and one point for four buildings. The final score at the end of the game therefore consists from three components: the cash, the value of the buildings, and the bonus points for having four, or more, different buildings.
The buildings and their residents help the players by influencing the game with their abilities. The one-coin buildings are the exception, they have no abilities. Nevertheless, they can be important because of the bonus points. The abilities modify the rules of Bohnanza for the player, who owns the corresponding building. Some special cases are explained in the following descriptions.
The three-coin Farm changes the Bohnometer for Garden Beans. The player owning the three-coin Farm may harvest individual Garden Beans and collect one gold coin for it. They can even harvest such a field if they have other fields with more beans.
At the end of the game, players receive interest when saving their gold coins in the Bank. Depending on which bank a player has, they get one extra gold coin per five, six, or eight coins stored in the Bank.
The tricks can only be used directly before one's turn or when refilling your hand, as indicated by the card. Whoever misses the opportunity, is out of luck.
The ability of the four-coin Goldmine is combined with the abilities of other buildings, including the three-coin Saloon, four-coin Saloon, and the three-coin Sheriff's Office. For example, if a player applies the abilities right, he can receive five gold coins with a harvest of eight blue beans.
The two-coin Saloon serves as additional bean field, on which however only Green Beans can be grown.
The three- and four-coin Saloons allows the players to grow Bean Stew on their normal bean fields. Each bean type must be unique in a bean stew collection, i.e. there can only be one of each kind of bean in those collections. No buildings can be bought with the gold coins that is earned by making Bean Stew! The gold coins are put aside until the end of the game, the best place is under the Saloon, and are counted at the end when calculating the player's total gold coins.
The General Store serves as storage for beans. Beans can be played there from the owner's hand in Phase 1. Beans that are turned over from the draw pile, and beans that a player gets through trades may also be placed here. Beans in the General Store can be used for trades with other players, they can never put on the owner's own bean fields.
The two-coin Blacksmith works like the two-coin Saloon, but as an additional bean field for only Fire Beans.
With the four-coin Sheriff's Office, the owner should be sure to collect the gold coin when other players harvest Blue Beans. This extra gold coin doesn't come from the gold coin(s) the harvesting player gets, but is one of the Blue Beans that would normally go on the discard pile.
Bohnanza is a game by Uwe Rosenberg.
High Bohn comes from the pen of Hanno Girke.
Marcel-André Casasola Merkle accepts responsibility for the artwork.
The bean characters are based on the illustrations of Björn Pertoft and are used here with his authorization.
Cordial thanks also to Amigo Games.
A big thank you, in chronological order, to the playtesters: Manfred Scharein, Volker Heiss, Henning Kantner, Dorothee und Christian Thürigen, Gero Moritz, Olli Behnke (he came up with the name High Bohn), Felix Girke, Christine Dreesen, Michael Schnittker, Uwe Rosenberg, the Ali Baba Game Club, and all others that I have forgotten.
High Bohn and other terrific upcoming games by Lookout Games are available only in the very best game stores. We would like to thank our distribution partners:
Mythos, am Sande 34-35, 21335 Lüneburg
Spielbar, Gutenbergstrasse 52, 44139 Dortmund
Spielbrett, Engelbertstrasse 5, 50674 Köln
ratzfatz, Eisenbahnstrasse 54, 79098 Freiburg
The Hourglass, Tuchergartenstrasse 4, 90409 Nürnberg
©2000 by Lookout Games, Germany
Produced in Belgium
Limited Edition: 2500 copies
Questions at: Support@lookout-games.de
The Game Cabinet - email@example.com - Ken Tidwell